WPF Shader Effects Community Project Launched - http://www.codeplex.com/fx

The recent release of .NET 3.5 SP1 adds hardware-accelerated pixelshader effects to WPF. In addition to replacing a number of the slow software-rendered BitmapEffects with shiny, fast hardware-accelerated ones they also added the ability to write your own effects. In order to provide an easy-to-digest package for those who don't want to write shaders themselves, but DO want to add cool effects to their app I created a community shader project, hosted on codeplex at http://www.codeplex.com/fx . If you're a graphics wonk chances are you can write much cooler effects than the ones I've already build, so please feel free to contribute.

Here is an overview of the effects in the 0.1 release:

Negative Grayscale Sepia Bloom Motion Blur
Negative Gray-Scale Sepia Gray-Scale Gray-Scale

Also I've been fortunate enough to enlist the help of a _real_ graphics wonk already, who added a nice radial blur effect. Thanks OJ.

Radial Blur